Press R
A blog about OPness, news, nerfs and other things in League of Legends.
Saturday, December 3, 2011
So I somehow derped in Skyrim and Sony vegas...Gief opinions please :>
Thursday, November 24, 2011
Dodge
For those who haven't noticed, dodge is getting removed.
Why? The main reason would be the fact that Dodge, like critical strike, is completely random based and therefore it isn't something you could call skill. What do you do when you towerdive a person with 5HP and expect him to die to one attack, he dodges it and you have to retreat? You call him lucker.
But unlike critical strike, dodge only has one counter and it isn't the best counter in the world. Namely, it's sword of the divine. While you can counter critical strikes with armor and HP, you can't counter dodge by buying attack speed, attack damage or armor penetration.
Second reason would be that it's simply un-fun... If you have 20% dodge chance, there are whiles where no one is able to damage you with normal attacks....but then there are whiles when you simply don't dodge anything. Dodge is a scumbag ._. .
Champions who have something to do with dodge will be getting reworked and dodge runes are gonna get repayed...
:> anything more to discuss? :P
Why? The main reason would be the fact that Dodge, like critical strike, is completely random based and therefore it isn't something you could call skill. What do you do when you towerdive a person with 5HP and expect him to die to one attack, he dodges it and you have to retreat? You call him lucker.
But unlike critical strike, dodge only has one counter and it isn't the best counter in the world. Namely, it's sword of the divine. While you can counter critical strikes with armor and HP, you can't counter dodge by buying attack speed, attack damage or armor penetration.
Second reason would be that it's simply un-fun... If you have 20% dodge chance, there are whiles where no one is able to damage you with normal attacks....but then there are whiles when you simply don't dodge anything. Dodge is a scumbag ._. .
Champions who have something to do with dodge will be getting reworked and dodge runes are gonna get repayed...
:> anything more to discuss? :P
Saturday, November 5, 2011
Champion quotes - HINTS! Listen to them!
so...I didn't write anything in quite a while and that should be changed...So I decided to put together a little quote list of quotes of champions which are trying to guide you :>
Akali - Remain focused. - One should ignore distractions while in-game...is it eating, listening to music or even listening to what mom's telling you! (but well, there are circumstances when one should pay attention to his surroundings....)
- Symmetry in all things. - One shouldn't build a glass cannon, neither a pure tank and should watch the balance between offence and defence items.
Alistar - You must follow. - Follow your tank, as if he was a beacon of light in darkness of the night.
- Mess with the bull and you get the horns! - DON'T. POKE. ALISTAR. EVER.
Amumu - Let's find some friends. - Don't go away from your friends....they might be in trouble and they need you. Or you might get in trouble...and well, you should be the tank but...nevertheless, find your mates and make the magic of friendship :>
Anivia - Keep cool. - Even if the enemy you hate flashes away with 1 HP, don't loose your calm...It will only hurt you. Better is to stay cool and be frozen hearted to enemies. [pun intended]
- So young, so naive! - If you think that X champion does nothing, just because you didn't see one, doesn't mean that if you feed him, he will remain weak...You might be surprised (and while surprise parties are a good thing [hi fiddle], surprises like "Enemy Penta-kill" aren't. Trust me on this one!)
Annie - Have you seen my bear Tibbers? - Don't let her show him to you. It hurts.
Ashe - My aim is steady. - Aim twice, fire once. Better than the other way.
Blitzcrank - A rolling golem gathers no rust. - Keep moving. It saves lives.
Brand - You can't contain me, summoner. - Even if you are doing extremely well, you are not Brand himself. You'll never be able to penta-kill those guys with banshee veils!
Caitlyn - I love a good chase. - If that Caitlyn has 2 phantom dancers and you're not Kassadin, don't chase her...
Cassiopeia - You think I'm a freak; let me get on your level. - Sometimes, the enemy who has wrong build in your opinion is just a higher skilled human who uses a different methods...don't think it won't work just because AD LeBlanc sounds cheesy.
Cho'Gath - Afraid of the dark...? Wise! - Checking an enemy territory without vision alone is never a good idea. Unless you are Cho...with 6 tank items....and flash...and Shen, Pantheon, Twisted Fate and Karthus in team...Then it's really just about a point of view.
Corki - This is Major Tom to ground control! - Talk with your team in a positive way...or at least neutral. It helps a lot! :>
Well, that's it for now, will write more soon™!
Akali - Remain focused. - One should ignore distractions while in-game...is it eating, listening to music or even listening to what mom's telling you! (but well, there are circumstances when one should pay attention to his surroundings....)
- Symmetry in all things. - One shouldn't build a glass cannon, neither a pure tank and should watch the balance between offence and defence items.
Alistar - You must follow. - Follow your tank, as if he was a beacon of light in darkness of the night.
- Mess with the bull and you get the horns! - DON'T. POKE. ALISTAR. EVER.
Amumu - Let's find some friends. - Don't go away from your friends....they might be in trouble and they need you. Or you might get in trouble...and well, you should be the tank but...nevertheless, find your mates and make the magic of friendship :>
Anivia - Keep cool. - Even if the enemy you hate flashes away with 1 HP, don't loose your calm...It will only hurt you. Better is to stay cool and be frozen hearted to enemies. [pun intended]
- So young, so naive! - If you think that X champion does nothing, just because you didn't see one, doesn't mean that if you feed him, he will remain weak...You might be surprised (and while surprise parties are a good thing [hi fiddle], surprises like "Enemy Penta-kill" aren't. Trust me on this one!)
Annie - Have you seen my bear Tibbers? - Don't let her show him to you. It hurts.
Ashe - My aim is steady. - Aim twice, fire once. Better than the other way.
Blitzcrank - A rolling golem gathers no rust. - Keep moving. It saves lives.
Brand - You can't contain me, summoner. - Even if you are doing extremely well, you are not Brand himself. You'll never be able to penta-kill those guys with banshee veils!
Caitlyn - I love a good chase. - If that Caitlyn has 2 phantom dancers and you're not Kassadin, don't chase her...
Cassiopeia - You think I'm a freak; let me get on your level. - Sometimes, the enemy who has wrong build in your opinion is just a higher skilled human who uses a different methods...don't think it won't work just because AD LeBlanc sounds cheesy.
Cho'Gath - Afraid of the dark...? Wise! - Checking an enemy territory without vision alone is never a good idea. Unless you are Cho...with 6 tank items....and flash...and Shen, Pantheon, Twisted Fate and Karthus in team...Then it's really just about a point of view.
Corki - This is Major Tom to ground control! - Talk with your team in a positive way...or at least neutral. It helps a lot! :>
Well, that's it for now, will write more soon™!
Tuesday, October 25, 2011
Saturday, September 24, 2011
Dominion
Riot has been turning on dominion to test servers the past days...and I CAN'T GET ENOUGH OF IT! Maybe that's just euphoric reaction, as it's new, though.
Anyhow, I'd like to share my thoughts about it. I love the fact that being a fast thinker helps you much. You are also not bound to the team so much, so your positioning (if you die) isn't blamed /so/ much.
So far it looks like tanky-DPS are the main role, but I've already seen successful heimers and talons, so mage/assassin players, keep your hopes up!
Also there is the starting method. What you prefer to do? 3 up 2 down? 4 up 1 down? 2 up 3 down?
I personally started liking 4/1 method, because you can win top in 4v3 fight easily and if bot is a ranged harraser, he should be capable of holding the point long enough to have someone help him later...
Different thoughts? Leave them in the comments, please ^^
Anyhow, I'd like to share my thoughts about it. I love the fact that being a fast thinker helps you much. You are also not bound to the team so much, so your positioning (if you die) isn't blamed /so/ much.
So far it looks like tanky-DPS are the main role, but I've already seen successful heimers and talons, so mage/assassin players, keep your hopes up!
Also there is the starting method. What you prefer to do? 3 up 2 down? 4 up 1 down? 2 up 3 down?
I personally started liking 4/1 method, because you can win top in 4v3 fight easily and if bot is a ranged harraser, he should be capable of holding the point long enough to have someone help him later...
Different thoughts? Leave them in the comments, please ^^
Tuesday, September 13, 2011
Season one - Recap
Season one started July last year and is ending in a few days (Wednesday/Thursday, it looks like on EU). What has happened in that time? Some trailer along with trailer spoofs (and this one, whatever it is ) was released, 28 champions were released (Riven is not counted, she is coming out after the season ends), Magma Chamber was announced and cancelled (or paused? ), EU split appeared and Dominion was announced.
So what did we and Riot learn? We learned that a new champion without dash skill = UP (Right, Trundle, Yorick and Skarner?) and champion with a dash skill is nicely OP, melting everyone's faces on the first try and can nicely pull out a 1v3 fight without getting seriously damaged. Yes, I am talking about release Xin. I hated that week...
Well, one thing Riot certainly learned is somewhat balancing non-released champions. They now aren't totally unbeatable monsters, but they still need nerfs mostly. Or buffs (Hi again, Yorick)
Another thing they learned is, how they shouldn't announce things too much ahead of them releasing said things.
And we should learn how to not get overexcited over every little thing they announce :P
I would even draw for you something, but I am out of ideas currently :<
(also, click ads to support me ^_^)
So what did we and Riot learn? We learned that a new champion without dash skill = UP (Right, Trundle, Yorick and Skarner?) and champion with a dash skill is nicely OP, melting everyone's faces on the first try and can nicely pull out a 1v3 fight without getting seriously damaged. Yes, I am talking about release Xin. I hated that week...
Well, one thing Riot certainly learned is somewhat balancing non-released champions. They now aren't totally unbeatable monsters, but they still need nerfs mostly. Or buffs (Hi again, Yorick)
Another thing they learned is, how they shouldn't announce things too much ahead of them releasing said things.
And we should learn how to not get overexcited over every little thing they announce :P
I would even draw for you something, but I am out of ideas currently :<
(also, click ads to support me ^_^)
Wednesday, August 24, 2011
Smart Patching? Me gusta
My twitter friend haubix found/stumbled upon a way how to patch your LoL and still play on EU while NA is down :)
You just have to switch region to NA, let it patch (get ready for ~500MB patch) and then switch back to EU, where you download some (~50MB) files and you can play :). It's that easy :)
(P.S.: I believe it has something to do with how replay system will work so keep your eyes open on some of the next patches ;) )
You just have to switch region to NA, let it patch (get ready for ~500MB patch) and then switch back to EU, where you download some (~50MB) files and you can play :). It's that easy :)
(P.S.: I believe it has something to do with how replay system will work so keep your eyes open on some of the next patches ;) )
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